FNF vs Sonic.Exe 3.0 and 4.10

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Introduction to FNF vs Sonic.Exe 3.0 and 4.10

This project merges version three and version four of that dark rhythm challenge. The creators stopped the work and never finished it. You bump into locked content in Freeplay mode and a handful of mission tracks. None ever reached release. You can still find those files on community sites.

You face three showdowns in Story mode. Too Slow kicks things off. You Can’t Run raises the stakes. Triple Trouble brings the final twist.

You get forty-five tracks in Freeplay mode. You hear Burning, Shocker and Perdition. Endless and Endless OG join Milk and Cool Party. Too Slow comes back with Faker and Black Sun. God Speed follows You Can’t Run in the next set. Then Triple Trouble, Cycles and Execution play next. You jump into Sunshine, Soulless and Prey. Fight or Flight leads into My Horizon and Fatality. Backslash, Round-a-bout, Relax and Blood-stream run next. Confronting joins Manual Blast, Hedge and Malediction. Forestall Desire meets Hollow, Iron Forest and Goddess. Final Escape and Substantial arrive before Digitalized and Fate. Mania, Gotta Go, Hellbent and Personel shape the penultimate group. Personel Serious, Too Fest, Endeavors and Chaos finish the run.

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